Virtual and Augmented Reality

Immersive Learning

Virtual en Augmented Reality | Learning & Development | UP learning

VR and AR for learning? It doesn’t get any more realistic than that.

It took a while, but Virtual and Augmented Reality have broken through. With the Pokémon game giving them a big boost, Learning Professionals discovered the power of what is also known as ‘Immersive Learning’.

Curious how it works?

Virtual, Augmented and Mixed Reality

The differences

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Virtual Reality

Cut off from the outside world, you immerse the trainee in a digital world. Made with photo or film material, computer-generated or a combination.

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Augmented Reality

The real environment is enriched with digital elements (AR overlay). These can be buttons, films, images or 3D projections. You see it on your smartphone, tablet or through your glasses.

UP_Icon_Mixed-Reality_White

Mixed Reality

The boundary between reality and the virtual world is blurring. Digital elements projected onto the real world interact with each other and the environment.

They use Immersive Learning in

Your home, office, shop or factory as a learning environment

Add Augmented Reality to the learning environment. Or make it a virtual world. This is how you build up the richest learning experiences.

Augmented and Virtual Reality can be used for:

  • Onboarding new employees
  • Performance Support
  • Skills training
  • Safety training

Is AR or VR a good solution for your learning needs?

VR and AR in practice

Virtual and Augmented Reality for learning purposes. We would like to share these Immersive Learning cases with you.

Virtual Reality case | Huiszoekingen oefenen | UP learning
KLM | Virtual Reality case | tegel | UP learning
KLM Catering Services

VR and AR in practice

Virtual and Augmented Reality for learning purposes. We would like to share these Immersive Learning cases with you.

DMG | Totara case | tegel | UP learning
DMG
AS Watson | e-learning | Volle schappen | UP learning
A.S. Watson
Virtual Reality case | Huiszoekingen oefenen | UP learning
KLM | Virtual Reality case | tegel | UP learning
KLM Catering Services
Barry Callebaut | e-Learning veiligheid | UP learning
Barry Callebaut
Lidl | Totara case | mock up | UP learning

VR and AR in practice

Virtual and Augmented Reality for learning purposes. We would like to share these Immersive Learning cases with you.

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DMG | Totara case | tegel | UP learning
DMG
AS Watson | e-learning | Volle schappen | UP learning
A.S. Watson
Virtual Reality case | Huiszoekingen oefenen | UP learning

"We see a bright future for training via VR. The fact that, with UP's help, we've discovered how to make smart use of the power of VR is already a win for us."

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